ABOUT

From distant worlds to real-world experiences,

I transform ideas into interactive creations..

I am a young creative with a passion for design, strategy, and technology.
I enjoy transforming ideas into clear, useful, and impactful solutions.

Curious and motivated, I approach each challenge with a desire to learn and progress. My varied background has allowed me to develop a real capacity for adaptation and to propose simple, effective projects that are always conceived with creativity.

STATISTICS

7

+

completed projects*And this is just the beginning.

6

months

average experience focused on web and video game development.

75

% +

positive feedback from employees and customers.

5

key skills(Game Dev, Web, UI/UX, Backend, Tools)

12

+

technologies & tools mastered

Unity, React, Spring, etc.

150

+

features and systems developed through my projects.

pushing me towards continuous technical mastery

3

+ years

to create experienceswith passion and consistency

Ousman SADJO
SKILLS

Technologies and tools I work with.

Spring Boot
React
JavaScript
PostgreSQL
HTML5
CSS3
Bootstrap
Shopify
Git
Docker
Figma
Photoshop
Illsutrator
After Effects
Premiere Pro
Unity
Python
WordPress
Angular
file_type_flutterFlutter

My journey towards digital excellence

MY JOURNEY

Training and experience at the service of innovation.

My dual degree academic background combines technical expertise in software engineering and an international vision, allowing me to approach each project with an innovative perspective.

Education

Bachelor's Degree in Software Engineering - Networks & Systems

2023 - 2026

Institut Supérieur de Management, Dakar, Sénégal

Bachelor's Degree in Computer Science - Off-campus Degree

2023 - 2026

Institut National Universitaire Champollion, Albi-Toulouse, France

Professional Experience

Game Developer - Co-production

2025 - Now

Game Hub Senegal, Dakar, Sénégal

  • Complete development of the 3D mobile game FrenzyChase: gameplay, mechanics, UI, progression system and mobile optimization.
  • Integration and adaptation of 3D assets provided by GameHub Senegal to use them effectively in the Unity engine.
  • Ensuring the quality and performance of the game on different Android platforms.
  • Planning and organizing the project to meet delivery deadlines and game updates.

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